This book is a solid, in-depth guide to making your Fiasco games excellent. Itching to write your own Playset or hack the rules? Advice - followed by worked examples - is in here. If you're an old Fiasco hand ready to get weird, there are half a dozen ways to shake up the basic game, including new Tilt and Aftermath tables and four new playsets. For the truly adventurous, there are interviews with the enthusiastic and growing cohort who are already taking the game in the classroom, the writer's room, and up on stage.